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- player Commands:
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	- Duel Full force : engage_FullForceDuel : engage full force duel (bind it ==> /bind X "engage_FullForceDuel" )
	
	- NEW style saber attacks added : 
		with STAFF  (SP attacks must be allowed ):: DOUBLE KICK (2 ennemis to your left and right) : press alt attack
			     DOUBLE KICK (2 enemis to your front and back) : press alt attack
			     SPIN KICK (enemis close to you) : press alt attack
			     TOTAL NEW KICK FORWARD if enemy very close to you in front of you : forward + alt attack
			     NEW JA+ SPIN KICK : alt attack + forward + left : new JA+ GLA Animations must be installed and jp_allowNewDFA must be 1
			     NEW  JA+ BACK KICK : alt attack + forward + right : new JA+ GLA Animations must be installed and jp_allowNewDFA must be 1
		WITH SINGLE saber and secondary stance of STAFF and DUAL sabers :  (SP attacks must be allowed ):
			     PULL/SLASH ATTACK  :( pull + attack+ back)
		
		LONG JUMP  (SP attacks must be allowed ):: forward +jump+ speed
			     
		TOTAL NEW DFA MOVES : jp_allowNewDFA must be 1:
			****Forward + Jump + attack when you are close to an enemy**** can be done with the following saber stances
				- SINGLE SABER RED STANCE
				- DUAL SABER YELLOW STANCE
				- STAFF SABER YELLOW STANCE
			**** New JA+ jump Back Spin kick : Forward + jump + alt attack using  staff or dual single style stance.
				the new JA+ GLA animations must be installed
			**** New EP3 High Jump flip attack from above back : Forward + jump + alt attack using medium single stance or dual when in front of your enemy.
				the new JA+ GLA animations must be installed
			**** New Pull Impale  force Pull + attack in front of an enemy . the victime can push the attacker to avoid damage
				the new JA+ GLA animations must be installed
			**** New Flip stab attack: Forward + jump + alt attack using single strong style.
				the new JA+ GLA animations must be installed

	- Extended Melee attacks:  if g_debugMelee  1  , 
		****you make alt attack+ attack with melee weapon
			+ forward ==> punch melee attack
			+ back ==> kick, knee melee attack
			+ left ==> new throw melee attack
			+ nothing (just attack+alt attack) ==>  new throttling melee attack
		** you make just alt attack with melee weapon
			you can access the SP melee attack which are the same are the new attacks of the STAFF. (New SP attacks must be allowed)
			     DOUBLE KICK (2 ennemis to your left and right) 
			     DOUBLE KICK (2 enemis to your front and back) 
			     SPIN KICK (enemis close to you) 
		** thanks to the new JA+ GLA animations installed, you can have (jp_allowNewDFA must be 1):
			NEW JA+ SPIN KICK : alt attack + forward + left : 
			 NEW  JA+ BACK KICK : alt attack + forward + right :

	NEw force attacks:
		- NEw SP Drain Grab attack (the sith Kiss :) ): use force drain with melee weapon in front of your ennemy
		- NEw Jedi grab Push attack ( jedi tornado ) (only for jedi): use force push with melee weapon in front of your ennemy 
	
 		you must have your force  level greater or equal than 2 
		you can block those attacks with absorb if you are a jedi or force push (press push a lot of times)  level 3 if you are a sith.
		the server must all this attack with jp_allowSPForces 2.
		a very nice effect is also provided with the client side plugin.

	- /amAltDim : use it to switch from one dimension to the alternate dimension(No rules dimension for real ffa players.)
	- refuseTele :a Player can refuse to be teleported by an admin. retype it again to be teleportable.
	- ammove : display the list of new moves		     
	- aminfo to display the list of all supported commands (admin commands and player commands) 	
				according to your admin level.
	- amDMGs : display the list of damages
	- ammotd : show motd to the player.
	
	- amsay : send a message to all admins
	- /jetpack : turns on/off the jetpack (the cvar jp_allowJetpack must be 1)
	- /toggleFlame turn on/off the lightning force replacement with FlameThrower
	- Grapple Hook: you have to bind it /bind X "+button12" where X is a Key.
		in the server side hook version: the hook disengages himself if you stop pressing your binded hook key
		NOw if you use the client side JA+ plugin, you can keep suspended if you stop pressing your binded hook key and
			you will have to press your USE button to disengage the hook.
			if you press again the binded hook key, you will be pulled again
			if you press the walking button, you will make a hook repel move.

	-/callvote sleep <player_ID>  player_ID can also be a partial player name.
		players can call vote to sleep a player. Vote must be allowed on the server
	
	- Clan Speak MOD ( this is the server side message mod version. USE JA+ PLUGIN TO HAVE AN easy INTERFACE for message mod) :
	 say_team_mod, clanpass, clanwhois
	   + 2 others speak mods (team and admin)
	   You speak with the team_say cmd binded in your game menu (default T) and
	   switch between speak mod with the key binded in the chat.cfg file.
		see the script chat.cfg that bind those cmds(put it in japlus folder and duing game type /exec chat.cfg).
		open it and change the binded key
		this script enable to switch between the 4 speak mods (team, clan, admin amsay, admin ampsay).
		- clanpass <clan_pwd>: to log into your clan member group
		- clanwhois : display all players logged in the same clan as you (those who typed the same clanpass as you)
		- say_team_mod : = normal  : the use of the say_team cmd send messages to your team
				= clan     : the use of the say_team cmd send messages to all players 
					logged into the same clan as you . They have all typed the same clanpass.
					You will be able to read msgs of players that have the same clanpass as you.
					This clanpass is also used by the ClanTag proctection SYstem.
				= admin    : the use of the say_team cmd send messages to all admins like amsay
				= ampsay : the use of the say_team cmd do the same effect as ampsay -1 message (message sent in center screen for all players)
	
	-clansay : to send a message to the clan channel directly using the console.	
	- tell (id_player or partial_player_name) (message) => send a private message to this player.

	-ignore <ID or partial player name or  (-1 for all players) > : ignore all say, team say, private say for this player.
		Retype it to stop ignoring.
		it displays the list of ignored players when you type the cmd without any arguments.
	- duelWhois : display all current private duels
		
	- Easy saber change : /saber <saber1> [<saber2>] that change your saber without respawn needed....
		you can also change your saber in your menu and then type /saber without arguments to update your saber
		/saber cmd doesn't work during a duel
		saber1 value and saber2 are those of saber names defined in the .sab files of your pk3 files.
		for example /saber dual_1 for MAUL DUAL SABER
			/saber single_3 for just one single saber			
			/saber single_3 single_4 for 2 sabers
			
	- emots :
		taunt ,meditate, bow, gloat, flourish, amknockmedown, amdropsaber, ampower, 
		 amflip,  amnod, amshake, amhiltThrow1, amhiltThrow2, 
		amcomeon, amwon, amhello, amhug,  		
		    amatease,  ambeg, sleep, amsit, amsurrender, amdie, amdie2, amkneel, amfinishinghim,
		    amsit2, amsit3, amsit4, amhips, amwait, ambreakdance, ambreakdance2, amneo, amvictory, amnoisy, amkiss

	- amcolor <R> <G> <B> (concat of CHAR_COLOR_RED , CHAR_COLOR_GREEN , CHAR_COLOR_BLUE ): where R,G,B are integers between 0 and 255
	- immortal in highlander FFA Modification, this cmd give the list of all the player who are still alive.
	- sabercolor <saber number> <R> <G> <B> : enable to set your saber RGB color (works only using the client plugin v1.1 or above). You can also
		use the UI menu to set your saber RGB color.